jeudi, décembre 3 2009

Unit tests with Boost.Test

I've just started using Boost.Test to get to know unit testing a bit better. I use it to try a Fixed Point number class that I made. For those who wonder what a fixed point number is, in short, it's a float in an integer. This is useful when your hardware doesn't have a FPU, like the Nintendo DS.  […]

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lundi, novembre 30 2009

Still very good sales on Steam

Yep, still good sales there. Mirror's Edge at 3.74€ Monkey Island Special Edition at 2.24€ The Chronicles of Riddick, Assault on Dark Arena at 9.99€ I recommend Mirror's Edge if you've never played it.  […]

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jeudi, novembre 26 2009

Steam Season Sales

The season sales started on Steam. It the right occasion to get some good games at a cheap price for example, today, Grid is at 5€. The offers change every day, so check it regularily. Steam Early Sales Page.  […]

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mercredi, novembre 25 2009


2D Meta Balls

Don't confuse this with meat balls, this has absolutely nothing to do with it! My friend Garry Williams posted this video on Youtube. These are meta-balls he computed in real time: Meta balls in 2D are quite simple. Take an image. Each of you meta balls emit a field, the closer you are from the  […]

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mardi, novembre 24 2009

Unreal Development Kit

Epic released what they call the UDK. It's basically the Unreal Engine 3, for free! Here are the best news: You can create standalone applications with UDK. This means that users will be able to install and run your game without owning a copy of Unreal Tournament 3. Now go get it and make some  […]

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vendredi, novembre 20 2009

Concours d'entrée de l'ENJMIN

Il est fréquent que les gens qui ont pu rentrer à l'ENJMIN se voient demander de mettre à disposition le dossier qui leur a permis de passer la première des trois étapes du concours d'entrée. Voici le mien: Travels in scriptoria et son extension technique: Architecture. Quelques précisions: ce  […]

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Google releases the Chromium OS open source project

This had to happen, Google has entered the OS business. Well, they're not in the Desktop OS business, their strategy is to win the market of the eBooks, those really small and cheap computers aiming at connectivity. The main idea behind this product (Chrome OS) is that people are 90% of their time  […]

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lundi, novembre 16 2009

GMod Contest

Garry Newman, father of Garrysmod, started a gamemode contest. The idea is that he wants to introduce Fretta (see "What is Fretta?" in my link above) with a few good gamemodes in the bundle. So the gamemode can be anything and the 5 best gamemodes get 1000$, they get to be shipped with  […]

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mercredi, novembre 4 2009

World of Goo and myths about games on Linux

World Of Goo Sales - Market Shares per OS

I'd like to share with you some stats that 2D Boy published after the big sales they had for the 1 year birthday of World Of Goo (WoG for short). The point was that you had the choice in the price of the game, from 0.01$ to whatever you want. 2DBoy released the results of the first week of that  […]

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dimanche, novembre 1 2009

Little Survey

Hello dear reader, I know, I haven't been writing a lot lately, but I'm starting to wonder: "what's the point?". I'm not even sure I'm being read. So, here are a few questions that I'd very much like you to answer in the comments: How did you discover this blog? (web search, I told you,  […]

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samedi, septembre 26 2009

No Sound in Jaunty (Ubuntu 9.04) with nForce 2


I had some problems with the sound after installing Jaunty on my old computer. I followed a lot of instructions from bugs reports, from forums, and nothing worked. I could have sound in Totem with the OSS mixer, but not Alsa. The rest was not working: Firefox, Flash, VLC, none of them deliverd any  […]

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Booting my old computer (Ubuntu 9.04 Live CD, I love you!)


I'm stuck at my parents with the flu right now. So I don't have nothing to do all day but to repair my old computer here. When I moved to Paris I took everything with me: cables, peripherals, CDs, speakers, everything. So there's not much here. Yet I HAVE to make that computer work because I still  […]

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vendredi, septembre 25 2009

Incoming! New TF2 update!

The TF2 team at Valve posted a curious message on their blog today. I think they are teasing us in the funniest way about the next update, which could more than probably be the engineer's: a Cannon-appended canine unit? Wait Wait Wait... So there will be "pets" in TF2?? EDIT: In fact I've  […]

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jeudi, septembre 3 2009

Update of the 'Share on reader' command for Ubiquity

I've finally updated that command that allows to share content on your Google Reader Shared Items page (providing you've got one!). The new version allows you to type the name without the hyphens (no more share-on-reader), you can also type share using reader, or note using reader, or note with  […]

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mercredi, septembre 2 2009

Working on Gray Matter

A while back I said that I'd talk about what I do during my internship at Wizarbox. It was in April, so it's been 5 months. Ok ok, I'm late, but when I post, I like to be REALLY sure! Seriously, if I haven't talked much about it, it's simply because there's not much I'm allowed to say. Game  […]

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lundi, août 24 2009

Bug Tracking and screenshots

I couldn't resist but to share this hilarious moment with you. At work, I've been assigned a bug. There's a screenshot joined with the description which is as follows: In chapter 2, after the first mini-game, the screen became all black. See screenshot. And follows a picture of a window filled with  […]

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mardi, août 18 2009

The Quest for the Holy Tools

I like tools. I think it's what I want my job to be about: making better tools. Tools are what stands in between of people and their work, and the better the tools are, the better the work can be. Good tools make your life easier, thus making you happier, thus making you more efficient. So it's good to invest in tools: everybody needs them, they always need to be improved, and people are grateful to you for making them.

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lundi, août 10 2009

And Perforce failed me yet again...

I guess that software can smell when you're afraid of them. So they get nervous and do nasty stuff to you. I don't see any other explanation! I'm not in good terms with Perforce, and it knows it... At work we had a bug, a big crash, and there was no way to find out what was wrong. It wasn't a  […]

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mercredi, août 5 2009

Braid's creator Jonathan Blow to announce his next game

Jonathan Blow revealed a bit more about his next game. And when I say a bit, it's a really little bit. Check-it out (you need only 12 seconds): The Witness Pretty cool huh? Well that's really not much, but if this is as great as braid was, well, this is gonna be a master piece (don't be fooled by  […]

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mardi, juin 30 2009

A minute for Music

I discovered this guy called Jack Conte a while back by following a link to a his Chopin / RadioHead mashup. I really liked it and began to watch his other video songs. This guy is really talented! He plays some kind of indie rock, composes his songs, and record everything and edit the video  […]

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